Remap the right click mouse button in the editor viewport to something else
Due to a disability, it hurts when having to constantly hold down the right mouse button for long periods of time. I would like to remap the right mouse button's action (mouse look) in the editor viewport to the middle mouse button. The preferences screen doesn't seem to have anything like this. Maybe I need to edit some config file?
Currently I'm thinking of using an AutoHotkey script to reverse them, only when the UE4 editor window is in focus. I've done it before with other software that reversed the zoom on the mouse scroll button (scroll UP remapped to scroll DOWN for some strange reason), but I'm hoping for an cleaner solution than that.
Please help. Thank you.
asked Dec 03 '16 at 10:41 PM in Using UE4
Ok, here's the AutoHotkey script (you can grab it from autohotkey.com):
It works, but it's not as efficient as an official feature would be. It basically switches the Right Mouse Button with the Middle Mouse Button (but only while working inside UE4). This applies to the entire program, not just the viewport, which is a bit inconvenient when trying to bring up the right click context menu for some UI items.
Is there anywhere I can submit a feature request? A "Mouse Settings" item below the "Keyboard Shortcuts" in the preferences menu would be nice.
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