Invisible Actor with Collisions

Hello all.

I have a SkeletalMeshActor I imported from Make Human. What I would like to do is have the character be invisible in game but still have collisions. For instance I want the character to be standing in rain and not be visible but you still see the outline of the character where the rain is hitting him. Any ideas how to accomplish this? Everytime I make him invisible the collisions go away also :frowning:

Would applying a translucent material with the opacity set down to your character achieve what you want?

I shall answer Ur question bit by bit .
1.Transparent material Unreal Engine 4 Tutorial: Material Nodes (english) - YouTube

  1. How to change material using button press Tutorial Unreal Engine 4 UMG Set Material. - YouTube
    UE4: Stealth Invisibility Effect (With Distortion) on Vimeo (Don’t skip this)

3.this is how U go through objects U don’t need to remove collision use this
Walking through walls - Programming & Scripting - Unreal Engine Forums