Particle goes off when facing away

When i face away from a particle effect it goes off.

Here is a *.gif to better explain what i mean.

117381-particle.gif

I can see it goes off cause its emmitting light in a radius and when i face away i can see that the light disappears.
Either i messed something up or is this intended behaviour of engine?

The Particle effect used is from the example content.

Gpu particles dont render when the camera is not facing them, if its gpu you could try duplicating it and deleting its type data where it would say gpu sprites up top and see if that helps.

  • Im not sure of the set up of it but deleting its type data may break it and there will be a few things you might have to change.

Check out this thread:
https://forums.unrealengine.com/showthread.php?3951-How-to-enable-particles-drawing-while-not-facing-emitter

Thanks, the method in the link provided by QSBen did the trick.

No matter what direction i look, the light stays on now.

Please accept the answer so others know it is resolved.