Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Incorrect geometry from fbx import

When I was working on a tileable asset for a personal project, I began to run into issues with what appeared to be seams in my textures. This was weird for because I was working in Substance Painter with tileable materials made in Substance Designer, so this shouldn't have been the issue. When i checked to see the snapping there was an issue with one side being deformed, where in Maya that surface was shown to be flat and was checked using a scaling trick. Any thoughts on why this may be?

Wall In UE4 WallInMaya

Product Version: UE 4.14
wallinue4.png (8.3 kB)
wallinmaya.png (10.8 kB)
more ▼

asked Dec 05 '16 at 08:46 PM in Using UE4

avatar image

10 1 3

avatar image hiiii5 Dec 05 '16 at 11:37 PM

The issue arose from generating LOD's, still interested in why this is causing the 2d views to change the geometry even though in the perspective view it is visually unchanged at any distance.

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question