How to make Time Dilation node work with a Timeline?
So I'm trying to slow down time in my game for 2 seconds using a Timeline and a Time Dilation node as you can see in the accompanying photos. This doesn't work as expected.
What happens is that my game will slow down.....but NEVER ramp back up to "normal" as I believe I've done in the Timeline. What am I doing wrong?
asked Dec 05 '16 at 11:10 PM in Blueprint Scripting
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