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How to make Time Dilation node work with a Timeline?

So I'm trying to slow down time in my game for 2 seconds using a Timeline and a Time Dilation node as you can see in the accompanying photos. This doesn't work as expected.

What happens is that my game will slow down.....but NEVER ramp back up to "normal" as I believe I've done in the Timeline. What am I doing wrong?

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Product Version: UE 4.13
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asked Dec 05 '16 at 11:10 PM in Blueprint Scripting

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avatar image Rrrramadge Dec 05 '16 at 11:34 PM

It works for me, it will take longer than 2 seconds to play through timeline because time is slower in game like 10 secs or so for your timeline you have made, Is there any chance that something else could be interfering in that time?

avatar image VagrantProfile Dec 09 '16 at 06:02 AM

Got it to work......I think because I had the timeline set to 2 seconds (but time was slower....so it was taking longer than the 2 seconds I was anticipating.....

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