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Packaging for Daydream in 4.14 failed

We are using source compiled UE4.14 engine packaging daydream project. Here is the error: UATHelper: Packaging (Android (ATC)): UnrealBuildTool: UnrealBuildTool Exception: ERROR: AndroidManifest.xml is invalid System.Xml.XmlException: 'android:installLocation' is a duplicate attribute name. Line 5, position 11.

could anyone help?

Product Version: UE Github Master branch
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asked Dec 05 '16 at 11:11 PM in Packaging & Deployment

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zshj0914
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avatar image Samantha Sutton ♦♦ STAFF Dec 09 '16 at 07:51 PM

zshj09014,

Could you please upload the full error output logs as a .txt file?

Thank you!

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Hey zshj0914,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

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answered Dec 13 '16 at 09:30 PM

avatar image zshj0914 Dec 13 '16 at 09:47 PM

Samantha, sorry for late response, I already solved the problem by commenting Text.AppendLine(string.Format(" android:installLocation=\"{0}\"", InstallLocation)); in UEDeployAndroid.cs. Since I found, in log, the "android:installLocation" appeared twice, after I commented it, I can package game successfully. alt text

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avatar image Samantha Sutton ♦♦ STAFF Dec 19 '16 at 10:45 PM

Thank you for replying back with the fix, we really appreciate having the answers on the questions.

Have a great week!

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