Android packaging error 5
Hi. We were trying to deal with an error 1 appearing each time we ticked shipping configuration, in order to be able to publish our app on the play store, but then suddenly an error 5 appeared, and we can't find a way to get rid of it. I attached the full logs. link text
asked Dec 05 '16 at 11:18 PM in Packaging & Deployment
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answered Dec 13 '16 at 09:28 PM
I think that this is the error that shows up in your log:
[javac] C:\Users\Stan Thobemmos\Documents\Unreal Projects\BOB2\Intermediate\Android\APK\src\com\epicgames\ue4\GameActivity.java:58: error: cannot find symbol UATHelper: Packaging (Android (ASTC)): UnrealBuildTool: [javac] import com.google.android.gms.common.api.GoogleApiClient;
It is trying to find the GoogleApiClient and it cant find it in your libs folder. Ensure that the google play library files are added to the JavaLibs folder as in this screenshot:
Check this out: How to add google play services to Unreal
Hope this helps.
answered Dec 06 '16 at 07:04 AM
I am not sure if your issue has been resolved or not, but skimming through your log, I found this error
Can you check the AndroidManifest.xml for these libraries ?
answered Dec 07 '16 at 12:43 AM
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