4.14 FBX Animation Import Bug - Crash

There seems to be a bug in 4.14 when importing an FBX with an animation.

The same FBX file imports just fine in 4.13.2

I’ve attached the FBX here, which is a dead simple cube with rotation keyframes baked across 200 frames.

I have tried exporting from Cinema 4D and from 3ds max and with FBX version 7.4 and 6.1. UE 4.14 crashes every single time on import.

If I import the same file as a static mesh, it will import fine, without the animation. link text