Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Floating Pawn Movement can't Move on the Z axis + X or Y at the same time?

Whenever I try to add vector input to my floating pawn on the X or Y axis while I have vector input also going on the Z axis it seems that it makes the movement on X and Y really slow. Has anybody any idea why this is? Bug?

Product Version: UE 4.14
more ▼

asked Dec 06 '16 at 12:09 PM in Blueprint Scripting

avatar image

31 2 8 10

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

1 answer: sort voted first


Based on my experience, these are my suggestions:

  1. Maybe you are using too small of unit for movements in the X & Y axis.

  2. Maybe your camera is placed in a position such that it can see the movement of your pawn only in your z axes clearly and not in the other two axes.

  3. Check if your world/level and Pawn movements are aligned properly with x,y & z axes. Mainly Check the rotations of these objects.

  4. Try playing with your Vector Interpolation between start and end points, see if tweaking it helps. I use timeline with my own custom curves.

  5. Ensure that unreal's world axes is the same as the target platforms world axes.

  6. Also, the movements should be coordinated with the tick events. If they are not, then the movements might appear a bit random

Hope this helps. d0d0

more ▼

answered Dec 06 '16 at 06:00 PM

avatar image

482 17 9 18

(comments are locked)
10|2000 characters needed characters left
Viewable by all users
Your answer
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question