Floating Pawn Movement can't Move on the Z axis + X or Y at the same time?
Whenever I try to add vector input to my floating pawn on the X or Y axis while I have vector input also going on the Z axis it seems that it makes the movement on X and Y really slow. Has anybody any idea why this is? Bug?
asked Dec 06 '16 at 12:09 PM in Blueprint Scripting
Based on my experience, these are my suggestions:
Hope this helps. d0d0
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