Sub Anim crash after compiling Character blueprint

This one is easy to reproduce.

  1. Download project (4.14 binary) here ( Dropbox - MyProject.rar - Simplify your life )
  2. Open “NewBlueprint” Blueprint located in ThirdPersonBP.
  3. Select Skeletal Mesh and choose NewAnimationBlueprint as Animation Blueprint for this Skeletal Mesh.
  4. Add new variable (any kind)
  5. Compile.
  6. Crash will appear when using 4.14 build.

link text

Any news on this? It’s nasty crash which can be reproduced in clear project.

Hey

This has been logged and reported as UE-39579. Thank you for reporting it though!