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Skybox mesh size issue

Hello there!

The issue looks quite silly, but I couldn't find any relevant answers via Google - everybody just discuss the textures' quality and size, but not the mesh size.

I've started using UE4 not a long ago. When I've tried to create a custom space-themed skybox using skyscape, I've faced an issue. When I remove default skybox object from the example scene and adding my own, it shows just like a usual object of some size, not as an extra-large sphere around all the scene.

If you'll try to fly with your camera to the border of the default skybox of the example scene, you got nothing - it's still somewhere there, far far away. But it's not with my own skybox. I'm getting smth like this: alt text (yellow circle covers all the skybox object. All the beauty of starred sky is inside, so there's no problem with material, but the object is quite small:) )

What am I missing? Was trying to do according to this tutorial - www.youtube.com/watch?v=JSRsQpRfDlk

Product Version: UE 4.14
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asked Dec 06 '16 at 02:04 PM in Using UE4

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avatar image Dartanlla Dec 06 '16 at 03:23 PM

Have you tried increasing the scale of the skybox? Try setting the scale to 100 or 1000.

avatar image mega_venik Dec 06 '16 at 03:57 PM

Hmm, I've compared properties of my skybox and the default one and it seems legit. Default skybox has these stats:

alt text

But my was Scale: 1:1:1 and Movable.

I've applied new properties and it seems working.

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