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The painting on cliff sides is stretching
Development
Rendering
UE4
,
paint
,
Materials
,
question
,
unreal-engine
Deathrey
(DeathreyCG)
December 6, 2016, 7:13pm
1
It is expected behavior. Consider using WolrdAlignedTexture material function to overcome this.
Ribberjak
(Ribberjak)
December 6, 2016, 7:10pm
2
117638-untitled.jpg
3840×2160 1.24 MB