Hello everyone,
When I imported the Alembic file as a geometry cache from Maya into Unreal, I can play the animation without an issue.
However when I imported the same file as a skeletal mesh, the Unreal Alembic Importer reported an error that it was “unable to compress animation data, no meshes found with Vertex Animation and baked Matrix Animation is turned off.” I was wondering what needs to be fixed in order to successfully play the animation.
I have attached my Alembic file here in case that someone wants to check it. Thank you for help.