Unable to Import Alembic as Skeletal (Geometry Cache Works Fine)
When I imported the Alembic file as a geometry cache from Maya into Unreal, I can play the animation without an issue.
However when I imported the same file as a skeletal mesh, the Unreal Alembic Importer reported an error that it was "unable to compress animation data, no meshes found with Vertex Animation and baked Matrix Animation is turned off." I was wondering what needs to be fixed in order to successfully play the animation.
I have attached my Alembic file here in case that someone wants to check it. Thank you for help.
asked Dec 06 '16 at 08:53 PM in Using UE4
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