Failure To Launch UE4 Editor

I just finished compiling UE4, I went to launch it and it gives me this error “undefined symbol: _ZN17UEdGraphSchema_K211PSC_BitmaskE” I’m using Ubuntu 16.04.1. Any help is appreciated!

Hey FellCrustacean-

When you were compiling the engine, were you following the steps provided on the building for linux page (A new, community-hosted Unreal Engine Wiki - Announcements - Epic Developer Community Forums) ? Also, which branch where you pulling the engine from? If you were using the master branch from github, this branch does not get active testing and is prone to have stability issues. Please try compiling the 4.14 or release branch and let me know if you still get this error.

I still get the error after grabbing 4.14

Hey FellCrustacean-

Are you still getting this error when attempting to launch the engine? If so, can you provide any information on how you’re setting up / compiling the engine? Please review the information in the “Building On Linux” link provided and let me know if there are any issues.

Hey FellCrustacean-

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Cheers