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How to get HTML5 working on 32-bit browsers

I've deployed one of my projects and played it in a 64-bit browser, but I want to be able to use a 32-bit browser like Tappy Chiken does.

Is this possible? Does enscriptem need to be compiled to 32-bit; if so, how?

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asked Jun 07 '14 at 02:34 AM in Packaging & Deployment

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Nowayz
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Emscripten actually emulates a 32 bit architecture. But it needs contiguous block of memory from the underlying browser to work with - 64 bit browser is just more able to provide a large enough contiguous block of memory to emscripten. Try reducing the value of TOTAL_MEMORY flag ( HTML5ToolChain.cs or ini files in main branch) and you just might be able to fit your game to work well with a 32 bit browser. You can also profile your game - link text

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answered Jun 09 '14 at 04:58 PM

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[Ankitkk] STAFF
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