are there any limitations for media framework on mobile devices?
I am currently working on a 360° videoplayer for mobile devices. I am using four videos but somehow my galaxy s3 shows only two of them when I switch between these four. They have all the same fileformat and should be identical. I have deleted one of the working media files and then one of the not showing videos showed up. So it seems to me that there is a limitaion on how many videos can be loaded on mobile devices. Is there any rule behind it? So if I want all four videos to be in the "game" which model do I have to use?
An other question I have stumbled over is: My seek nodes appear to be not executed while playing on the galaxy s3. Is it because my phone has less power or are those nodes not available for mobile development?
Hope you guys and girls out there can help me
asked Dec 07 '16 at 04:07 PM in Using UE4
I found the problem. I was working on 4.13.1 and Chris Babcock told me that there was a Bug with the seek note on Android devices.
Here is the link to the forum thread https://forums.unrealengine.com/showthread.php?131289-Are-there-restrictions-for-Mediaframework-for-Android
I am downloading the 4.14 and test if everything works and I will come back to tell you if this solved the problem.
Thank you very much guys ;)
answered Dec 14 '16 at 09:05 AM
Firstly I would make sure all your videos are referencing the correct file path location from your Unreal Projects/YourProject/Content/Movies folder. They might all be in there, but be sure within the project that the file directory is referencing that location.
In regards to what is and is not expected to work, the Media Frame work as mentioned in our documentation is both Engine and Slate agnostic, which means it can be used in pretty much any application not just the game engine or the Editor. This also means that any restrictions in place for mobile for various set ups will apply to the media player as well.
If you would like you can provide me with a test project or steps to follow so I can try and reproduce the issue you are experiencing, on my end. Let me know if you have further questions or need additional assistance.
answered Dec 07 '16 at 06:14 PM
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