3d widget interaction input not working

I have my menu widget as a child to my left motion controller. I am using the
right motion controller to switch materials . So I aim at the menu , press up on
right motion controller and its suppose to switch materials on the models. Right now the
input for the right motion controller seems broken for the 3d widget interaction. The controller itself seems to be working,
I tested it with a basic , press trackpad 3, change material and it seems to work…but for some reason the right motion controller isnt using the code that tells it to mimic the left mouse inputs by using the
Press pointer key node. Even worse, when I play the scene and press the facebutton , the widget menu stops highlighting. Basically it breaks it. I have no idea why.

figured it out…i had duplicated the press pointer key instead of actually using the Release pointer key…arg, now it works.

Hi,

I have almost the same problem as you:

Could you please help me to get my project running? Maybe you have an idea what I’m doing wrong.

can you tell me how you sovle it. thanks in advance