Animation from Maya not moving in Z axis
I have imported the couple of animations from Maya and one of them should move the skeletal mesh in Z axis. However, it is not happening, the character is not moving in Z axis. I have tried with different import options, but it seems nothing is working. Also, it is not for the actual game, it is a cinematic, so it is only matinee related stuff.
asked Dec 08 '16 at 04:02 AM in Using UE4
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