BlueprintNativeEvents do show up on Mac
Any BlueprintnativeEvents/BlueprintImplementableEvents created in C++ do not show up in Blueprint even after repeated builds, repeated Hotloads, and even restarting the editer and XCode a few times.
It is a issue that has been reported before ( Abet not in the Bug Reports ), and I have replicated it on other macs and on Windows computers. On Macs the events do not show up and on Windows they do.
Hopefully the issue can be replicated
asked Dec 08 '16 at 05:44 AM in Bug Reports
We haven't heard from you in a while, Devotedworker. Have you taken a look at my last post? Are you seeing the same results that I am? If you still have any more questions, please let me know. In the meantime, I'll be marking this issue as resolved for tracking purposes.
answered Dec 21 '16 at 07:11 PM
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