Bug: Mobile Specular settings are twice as strong as the P.C. Shader model 5
... So strong that a Spec setting of 0 still renders a highlight that is equivalent to a setting of 1 on Shader model 5.
asked Dec 08 '16 at 01:10 PM in Bug Reports
Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: https://issues.unrealengine.com/issue/UE-39838
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answered Dec 15 '16 at 09:10 PM
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