Referencing an animated character from animation blueprint to blueprint class
Hi Guys ! I'm working on an animated film and i want to reference my animated character from animation blueprint to blueprint class. I've to give footprint to my animated character as there are tutorials on the youtube but those are for game but i couldn't found any such thing relevant to animated character which doesn't have any interaction. please help me with this. I want to do this so that i can call my triggering function on each footstep.
asked Dec 08 '16 at 05:48 PM in Using UE4
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