How do I Switch from a Player Controller to an AI Controller?
I'm currently working on a feature where the player can switch between 4 different characters that are running AI controllers. Switching to the AI controller and possessing it to take control works fine, but I can't seem to figure out how to have the previously controlled pawn run the AI controller. Is there another way to have the character use the AI controller instead of just spawning in a new AI in its place?
Ended up figuring it out... I just had to spawn in a default controller for each AI.
answered Dec 14 '16 at 01:01 AM
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