Linetrace hits something invisible only when looking at an angle, how do I fix this?
I have a linetrace setup for a projectile. When I look at an angle to a hole in my floor, it hits an invisible wall at the edge of the hole. I don't know why though, my bsp additive and subtractive brushes aren't placed like that. I have no idea what it could be hitting, can someone please help me solve this issue? I've tried so many different things and googled this problem thoroughly. I don't know what else to try.
I have images of my blueprints and some debug images of the linetrace as well.
Does anyone have any ideas, suggestions, or more context they would like me to provide?
Thank you, Sno
asked Dec 08 '16 at 07:46 PM in Blueprint Scripting
I guess there's a collider blocking your trace. Try to print the name of the object that is hit, so you can identify it and check its collider.
answered Nov 08 '17 at 01:29 PM
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