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Why is input not registering on new map?

I have two maps. I've setup the project inputs which work on the first map, but on the second only WASD work, even though I know the mouse turn, and lookup methods are being called (because I have it print to screen). But I can see that the value is 0.0f. I know that the correct game mode is selected (I only have one). I get no input value from the mouse or XB1 controller. Only WASD.

Product Version: UE 4.13
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asked Dec 09 '16 at 12:59 AM in Using UE4

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Thumper
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avatar image Thumper Dec 09 '16 at 01:01 PM

I can see the inputComp->BindAxis() event firing but inside the value fails the if (value != 0) check. Why am I not receiving value form inputs in this map but I do in the other map? I didn't change anything, I just created a new map. I can see that the input buttons are listed in the project settings.

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Found answer here. Needed to set input mode to game only

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answered Dec 09 '16 at 01:05 PM

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Thumper
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