I just can’t import an animation, I get this message that suggests me to see the Outpu Log but there is no error…
In another case,
When I import the original skeletal mesh with the animation, it works.
But it’s strange to see that the timeline is limited to 4 Frames and not 100 like in max…
When exporting an animation from 3ds Max, make sure to bake the animation in the animation tab, and select the region of the timeline you want exported in the FBX file.
there is not really any info to go on here… I would suggest you make the FBX file available for peeps to examine then you will most probably get an answer.