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Materials are shiny on mobile renderer.

In Shader Model 5 and 4 the materials look as intended, when i set it to mobile (iOs, Android, HTML5) the materials look a lot more shiny and glossy. To i have to do some setting on a specific place or is this a common difference between the render methods.

When it is a common thing how do you guys handle it?

Indented (Shader Model 5): alt text

Current (Android): alt text

Product Version: UE 4.14
shadermodel5.png (1.2 MB)
android.png (1.3 MB)
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asked Dec 09 '16 at 07:09 PM in Using UE4

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