Materials are shiny on mobile renderer.
In Shader Model 5 and 4 the materials look as intended, when i set it to mobile (iOs, Android, HTML5) the materials look a lot more shiny and glossy. To i have to do some setting on a specific place or is this a common difference between the render methods.
When it is a common thing how do you guys handle it?
Indented (Shader Model 5):
asked Dec 09 '16 at 07:09 PM in Using UE4
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