Materials are shiny on mobile renderer.

In Shader Model 5 and 4 the materials look as intended, when i set it to mobile (iOs, Android, HTML5) the materials look a lot more shiny and glossy. To i have to do some setting on a specific place or is this a common difference between the render methods.

When it is a common thing how do you guys handle it?

Indented (Shader Model 5):

Current (Android):