How can I add buttons dynamically on my UMG Widget from a Structure?
How can i add buttons dynamically on my UMG Widget from a Structure? I've been messing around with this for hours and I cant seem to get it to work. I just want to add a new button on the struct any time and have it be available for selection and use. Am I fundamentally misunderstanding how UMG works?
Here's how I'm trying to do it.
Tell me what I'm doing wrong here.
asked Dec 09 '16 at 11:17 PM in Blueprint Scripting
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