Can't Animate STEREOSCOPIC 360 Movie Camera

Hello, So I followed the tutorial for setting up “Panoramic 360 Movie Capture”.

Capturing Stereoscopic 360 Screenshots and Movies from Unreal Engine 4 - Unreal Engine

Yet I cant get the “Blueprint” to Run the SP.PanoramicMovie with a Camera animation . So I end up with a static 360 movie :/.

I tried setting up a level sequence (using sequencer) with an animated camera, yet it won’t “play” the sequence with “SP.PanoramicMovie”

I am new to Blueprint’s and have not found any tutorials on how to Animate a camera with Panoramic Movie plugin.

Thanks.

you can animate a camera but the plugin just stares at the spawned player camera, right?

Yea, I finnally got it got it to work, but for the life of me I dont remember off hand, and my office is in a state of transaitional so I cant access my PC. As well, I was never able to finish what I had started and henc have yet to produce a 360 video. Although it is the first thing on my to do list and I sould be able to provide my findings in the next two weeks.

Hey there, I have the same issue. How did you solve it? :slight_smile: