Linux Mint 18, Signal 11, Crashing trying to start editor

$ ./Engine/Binaries/Linux/UE4Editor
Using binned.
Increasing per-process limit of core file size to infinity.
LogInit:Display: Running engine without a game
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-957726136) SRandInit(-957726136).
LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads.
LogStats: Stats thread started at 0.030470
LogPluginManager: Loaded Plugin EditorTests, From /home/a/Games/UnrealEngine/Engine/Plugins/Tests/EditorTests/EditorTests.uplugin
LogPluginManager: Loaded Plugin FunctionalTestingEditor, From /home/a/Games/UnrealEngine/Engine/Plugins/Tests/FunctionalTestingEditor/FunctionalTestingEditor.uplugin
LogPluginManager: Loaded Plugin FbxAutomationTestBuilder, From /home/a/Games/UnrealEngine/Engine/Plugins/Tests/FbxAutomationTestBuilder/FbxAutomationTestBuilder.uplugin
LogPluginManager: Loaded Plugin ScreenshotTools, From /home/a/Games/UnrealEngine/Engine/Plugins/Tests/ScreenshotTools/ScreenshotTools.uplugin
LogPluginManager: Loaded Plugin RuntimeTests, From /home/a/Games/UnrealEngine/Engine/Plugins/Tests/RuntimeTests/RuntimeTests.uplugin
LogPluginManager: Loaded Plugin LightPropagationVolume, From /home/a/Games/UnrealEngine/Engine/Plugins/Blendables/LightPropagationVolume/LightPropagationVolume.uplugin
LogPluginManager: Loaded Plugin StructBox, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/StructBox/StructBox.uplugin
LogPluginManager: Loaded Plugin BlueprintStats, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/BlueprintStats/BlueprintStats.uplugin
LogPluginManager: Loaded Plugin CodeEditor, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/CodeEditor/CodeEditor.uplugin
LogPluginManager: Loaded Plugin CharacterAI, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/CharacterAI/CharacterAI.uplugin
LogPluginManager: Loaded Plugin StereoPanorama, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/StereoPanorama/StereoPanorama.uplugin
LogPluginManager: Loaded Plugin Phya, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/Phya/Phya.uplugin
LogPluginManager: Loaded Plugin AlembicImporter, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/AlembicImporter/AlembicImporter.uplugin
LogPluginManager: Loaded Plugin SimpleHMD, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/SimpleHMD/SimpleHMD.uplugin
LogPluginManager: Loaded Plugin HTML5Networking, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/HTML5Networking/HTML5Networking.uplugin
LogPluginManager: Loaded Plugin OSVR, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/OSVR/OSVR.uplugin
LogPluginManager: Loaded Plugin CodeView, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/CodeView/CodeView.uplugin
LogPluginManager: Loaded Plugin SignificanceManager, From /home/a/Games/UnrealEngine/Engine/Plugins/Experimental/SignificanceManager/SignificanceManager.uplugin
LogPluginManager: Loaded Plugin AvfMedia, From /home/a/Games/UnrealEngine/Engine/Plugins/Media/AvfMedia/AvfMedia.uplugin
LogPluginManager: Loaded Plugin AndroidMedia, From /home/a/Games/UnrealEngine/Engine/Plugins/Media/AndroidMedia/AndroidMedia.uplugin
LogPluginManager: Loaded Plugin WmfMedia, From /home/a/Games/UnrealEngine/Engine/Plugins/Media/WmfMedia/WmfMedia.uplugin
LogPluginManager: Loaded Plugin MediaPlayerEditor, From /home/a/Games/UnrealEngine/Engine/Plugins/Media/MediaPlayerEditor/MediaPlayerEditor.uplugin
LogPluginManager: Loaded Plugin SlateRemote, From /home/a/Games/UnrealEngine/Engine/Plugins/Slate/SlateRemote/SlateRemote.uplugin
LogPluginManager: Loaded Plugin MatineeToLevelSequence, From /home/a/Games/UnrealEngine/Engine/Plugins/MovieScene/MatineeToLevelSequence/MatineeToLevelSequence.uplugin
LogPluginManager: Loaded Plugin LevelSequenceEditor, From /home/a/Games/UnrealEngine/Engine/Plugins/MovieScene/LevelSequenceEditor/LevelSequenceEditor.uplugin
LogPluginManager: Loaded Plugin ScriptPlugin, From /home/a/Games/UnrealEngine/Engine/Plugins/ScriptPlugin/ScriptPlugin.uplugin
LogPluginManager: Loaded Plugin TcpMessaging, From /home/a/Games/UnrealEngine/Engine/Plugins/Messaging/TcpMessaging/TcpMessaging.uplugin
LogPluginManager: Loaded Plugin MessagingDebugger, From /home/a/Games/UnrealEngine/Engine/Plugins/Messaging/MessagingDebugger/MessagingDebugger.uplugin
LogPluginManager: Loaded Plugin UdpMessaging, From /home/a/Games/UnrealEngine/Engine/Plugins/Messaging/UdpMessaging/UdpMessaging.uplugin
LogPluginManager: Loaded Plugin AppleMoviePlayer, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/AppleMoviePlayer/AppleMoviePlayer.uplugin
LogPluginManager: Loaded Plugin AndroidDeviceProfileSelector, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/AndroidDeviceProfileSelector/AndroidDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin GoogleVRController, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/GoogleVR/GoogleVRController/GoogleVRController.uplugin
LogPluginManager: Loaded Plugin GoogleVRHMD, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/GoogleVR/GoogleVRHMD/GoogleVRHMD.uplugin
LogPluginManager: Loaded Plugin WindowsDeviceProfileSelector, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/WindowsDeviceProfileSelector/WindowsDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin OculusRift, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/OculusRift/OculusRift.uplugin
LogPluginManager: Loaded Plugin WebBrowserWidget, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/WebBrowserWidget/WebBrowserWidget.uplugin
LogPluginManager: Loaded Plugin CustomMeshComponent, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/CustomMeshComponent/CustomMeshComponent.uplugin
LogPluginManager: Loaded Plugin Ansel, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Nvidia/Ansel/Ansel.uplugin
LogPluginManager: Loaded Plugin OculusLibrary, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/OculusLibrary/OculusLibrary.uplugin
LogPluginManager: Loaded Plugin Flurry, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Analytics/Flurry/Flurry.uplugin
LogPluginManager: Loaded Plugin AnalyticsMulticast, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Analytics/AnalyticsMulticast/AnalyticsMulticast.uplugin
LogPluginManager: Loaded Plugin AnalyticsBlueprintLibrary, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/AnalyticsBlueprintLibrary.uplugin
LogPluginManager: Loaded Plugin FileLogging, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Analytics/FileLogging/FileLogging.uplugin
LogPluginManager: Loaded Plugin Apsalar, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Analytics/Apsalar/Apsalar.uplugin
LogPluginManager: Loaded Plugin ProceduralMeshComponent, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/ProceduralMeshComponent/ProceduralMeshComponent.uplugin
LogPluginManager: Loaded Plugin TwitchLiveStreaming, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/TwitchLiveStreaming/TwitchLiveStreaming.uplugin
LogPluginManager: Loaded Plugin ArchVisCharacter, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/ArchVisCharacter/ArchVisCharacter.uplugin
LogPluginManager: Loaded Plugin LeapMotion, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/LeapMotion/LeapMotion.uplugin
LogPluginManager: Loaded Plugin Oodle, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/PacketHandlers/CompressionComponents/Oodle/Oodle.uplugin
LogPluginManager: Loaded Plugin WindowsMoviePlayer, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/WindowsMoviePlayer/WindowsMoviePlayer.uplugin
LogPluginManager: Loaded Plugin LinuxDeviceProfileSelector, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/LinuxDeviceProfileSelector/LinuxDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin CableComponent, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/CableComponent/CableComponent.uplugin
LogPluginManager: Loaded Plugin OculusInput, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/OculusInput/OculusInput.uplugin
LogPluginManager: Loaded Plugin GearVR, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/GearVR/GearVR.uplugin
LogPluginManager: Loaded Plugin ExampleDeviceProfileSelector, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/ExampleDeviceProfileSelector/ExampleDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin OculusAudio, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/OculusAudio/OculusAudio.uplugin
LogPluginManager: Loaded Plugin IOSDeviceProfileSelector, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/IOSDeviceProfileSelector/IOSDeviceProfileSelector.uplugin
LogPluginManager: Loaded Plugin MIDIDevice, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/MIDIDevice/MIDIDevice.uplugin
LogPluginManager: Loaded Plugin IOSTapJoy, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Advertising/IOSTapJoy/IOSTapJoy.uplugin
LogPluginManager: Loaded Plugin SoundVisualizations, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/SoundVisualizations/SoundVisualizations.uplugin
LogPluginManager: Loaded Plugin SoundMod, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/SoundMod/SoundMod.uplugin
LogPluginManager: Loaded Plugin MobilePatchingUtils, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/MobilePatchingUtils/MobilePatchingUtils.uplugin
LogPluginManager: Loaded Plugin AndroidMoviePlayer, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/AndroidMoviePlayer/AndroidMoviePlayer.uplugin
LogPluginManager: Loaded Plugin SteamController, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Steam/SteamController/SteamController.uplugin
LogPluginManager: Loaded Plugin SteamVR, From /home/a/Games/UnrealEngine/Engine/Plugins/Runtime/Steam/SteamVR/SteamVR.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemIOS, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/OnlineSubsystemIOS.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemOculus, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemOculus/OnlineSubsystemOculus.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGooglePlay, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/OnlineSubsystemGooglePlay.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemGameCircle, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/Android/OnlineSubsystemGameCircle/OnlineSubsystemGameCircle.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemFacebook, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemFacebook/OnlineSubsystemFacebook.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystem, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystem/OnlineSubsystem.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemAmazon, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemAmazon/OnlineSubsystemAmazon.uplugin
LogPluginManager: Loaded Plugin OnlineFramework, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineFramework/OnlineFramework.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemSteam, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemSteam/OnlineSubsystemSteam.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemUtils, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemUtils/OnlineSubsystemUtils.uplugin
LogPluginManager: Loaded Plugin OnlineSubsystemNull, From /home/a/Games/UnrealEngine/Engine/Plugins/Online/OnlineSubsystemNull/OnlineSubsystemNull.uplugin
LogPluginManager: Loaded Plugin NUTUnrealEngine4, From /home/a/Games/UnrealEngine/Engine/Plugins/NetcodeUnitTest/NUTUnrealEngine4/NUTUnrealEngine4.uplugin
LogPluginManager: Loaded Plugin NetcodeUnitTest, From /home/a/Games/UnrealEngine/Engine/Plugins/NetcodeUnitTest/NetcodeUnitTest/NetcodeUnitTest.uplugin
LogPluginManager: Loaded Plugin Paper2D, From /home/a/Games/UnrealEngine/Engine/Plugins/2D/Paper2D/Paper2D.uplugin
LogPluginManager: Loaded Plugin UObjectPlugin, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/UObjectPlugin/UObjectPlugin.uplugin
LogPluginManager: Loaded Plugin XCodeSourceCodeAccess, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/XCodeSourceCodeAccess/XCodeSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin SubversionSourceControl, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/SubversionSourceControl/SubversionSourceControl.uplugin
LogPluginManager: Loaded Plugin OneSkyLocalizationService, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/OneSkyLocalizationService/OneSkyLocalizationService.uplugin
LogPluginManager: Loaded Plugin BlankPlugin, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/BlankPlugin/BlankPlugin.uplugin
LogPluginManager: Loaded Plugin KDevelopSourceCodeAccess, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/KDevelopSourceCodeAccess/KDevelopSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin GitSourceControl, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/GitSourceControl/GitSourceControl.uplugin
LogPluginManager: Loaded Plugin NullSourceCodeAccess, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/NullSourceCodeAccess/NullSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin PerforceSourceControl, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/PerforceSourceControl/PerforceSourceControl.uplugin
LogPluginManager: Loaded Plugin CodeLiteSourceCodeAccess, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/CodeLiteSourceCodeAccess/CodeLiteSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin VisualStudioSourceCodeAccess, From /home/a/Games/UnrealEngine/Engine/Plugins/Developer/VisualStudioSourceCodeAccess/VisualStudioSourceCodeAccess.uplugin
LogPluginManager: Loaded Plugin AudioCapture, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/AudioCapture/AudioCapture.uplugin
LogPluginManager: Loaded Plugin MacGraphicsSwitching, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/MacGraphicsSwitching/MacGraphicsSwitching.uplugin
LogPluginManager: Loaded Plugin SuperSearchEditor, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/SuperSearchEditor/SuperSearchEditor.uplugin
LogPluginManager: Loaded Plugin MobileLauncherProfileWizard, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/MobileLauncherProfileWizard/MobileLauncherProfileWizard.uplugin
LogPluginManager: Loaded Plugin EpicSurvey, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/EpicSurvey/EpicSurvey.uplugin
LogPluginManager: Loaded Plugin SpeedTreeImporter, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/SpeedTreeImporter/SpeedTreeImporter.uplugin
LogPluginManager: Loaded Plugin PluginBrowser, From /home/a/Games/UnrealEngine/Engine/Plugins/Editor/PluginBrowser/PluginBrowser.uplugin
LogModuleManager:Warning: No filename provided for module XMPP
LogModuleManager:Warning: ModuleManager: Unable to load module ‘XMPP’ because the file ‘/home/a/Games/UnrealEngine/Engine/Binaries/Linux/’ was not found.
LogInit: Using libcurl 7.46.0
LogInit: - built for x86_64-pc-linux-gnu
LogInit: - supports SSL with OpenSSL/1.0.2d
LogInit: - supports HTTP deflate (compression) using libz 1.2.8
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CURL_VERSION_TLSAUTH_SRP
LogInit: Libcurl: checking if ‘/etc/pki/tls/certs/ca-bundle.crt’ exists
LogInit: Libcurl: checking if ‘/etc/ssl/certs/ca-certificates.crt’ exists
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it
LogInit: Build: ++UE4+Release-4.14-CL-0
LogInit: Engine Version: 4.14.1-0+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Net CL: 0
LogDevObjectVersion: Number of dev versions registered: 13
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 7
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 8
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 17
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 1
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
LogInit: Compiled (64-bit): Dec 9 2016 17:57:51
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line:
LogInit: Base directory: /home/a/Games/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.12.10-02.27.04:746][ 0]LogInit: Initializing SDL.
libGL error: No matching fbConfigs or visuals found
libGL error: failed to load driver: swrast
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
[2016.12.10-02.27.04:895][ 0]LogLinux: === Critical error: ===
Unhandled Exception: SIGSEGV: invalid attempt to read memory at address 0x0000000000000000

[2016.12.10-02.27.04:895][  0]LogLinux: Fatal error!

[Callstack]  00  0x00007f92e4270adf  FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*)
[Callstack]  01  0x00007f92e4173bd5  FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*)
[Callstack]  02  0x00007f92e4258621  FLinuxCrashContext::CaptureStackTrace()
[Callstack]  03  0x00007f92da50a160  CommonLinuxCrashHandler(FGenericCrashContext const&)
[Callstack]  04  0x00007f92e425d035  PlatformCrashHandler(int, siginfo_t*, void*)
[Callstack]  05  0x00007f92e4f193e0  /lib/x86_64-linux-gnu/libpthread.so.0(+0x113e0) [0x7f92e4f193e0]
[Callstack]  06  0x00007f92e4f1a970  /lib/x86_64-linux-gnu/libpthread.so.0(+0x12970) [0x7f92e4f1a970]
[Callstack]  07  0x00007f92d8112c45  /usr/lib/x86_64-linux-gnu/libX11.so.6(_XError+0x115) [0x7f92d8112c45]
[Callstack]  08  0x00007f92e5142786  /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1(glXMakeCurrentReadSGI+0x1e6) [0x7f92e5142786]
[Callstack]  09  0x00007f92e45ca1a8  /home/a/Games/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x7071a8) [0x7f92e45ca1a8]
[Callstack]  10  0x00007f92e45ca9c6  /home/a/Games/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x7079c6) [0x7f92e45ca9c6]
[Callstack]  11  0x00007f92e4559530  /home/a/Games/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x696530) [0x7f92e4559530]
[Callstack]  12  0x00007f92e455f543  /home/a/Games/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x69c543) [0x7f92e455f543]
[Callstack]  13  0x00007f92e4583b6f  /home/a/Games/UnrealEngine/Engine/Binaries/Linux/libUE4Editor-Core.so(+0x6c0b6f) [0x7f92e4583b6f]
[Callstack]  14  0x00007f92e4243c60  FLinuxPlatformMisc::PlatformInitMultimedia()
[Callstack]  15  0x00007f92e42513ab  FDisplayMetrics::GetDisplayMetrics(FDisplayMetrics&)
[Callstack]  16  0x00007f92e0863eee  UGameEngine::ConditionallyOverrideSettings(int&, int&, EWindowMode::Type&)
[Callstack]  17  0x00007f92e08b73bc  UGameUserSettings::PreloadResolutionSettings()
[Callstack]  18  0x00000000004160a4  FEngineLoop::PreInit(wchar_t const*) [Runtime/Core/Public/Containers/Array.h, line 657]
[Callstack]  19  0x0000000000422de8  GuardedMain(wchar_t const*) [/home/a/Games/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 28]
[Callstack]  20  0x00007f92da50affc  CommonLinuxMain(int, char**, int (*)(wchar_t const*))
[Callstack]  21  0x00007f92d98b2830  /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf0) [0x7f92d98b2830]
[Callstack]  22  0x00000000004137c9  ./Engine/Binaries/Linux/UE4Editor(_start+0x29) [0x4137c9]

[2016.12.10-02.27.04:906][  0]LogExit: Executing StaticShutdownAfterError
Using binned.
LogPlatformFile: Not using cached read wrapper
LogInit:Display: RandInit(-1690440314) SRandInit(-1690440314).
LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.14-CL-0
LogInit: Engine Version: 4.14.1-0+++UE4+Release-4.14
LogInit: Compatible Engine Version: 4.14.0-0+++UE4+Release-4.14
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Dec  9 2016 17:01:10
LogInit: Compiled with Clang: 3.8.0 (tags/RELEASE_380/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.14
LogInit: Command line:  -Abslog=/home/a/Games/UnrealEngine/Engine/Saved/Logs/UE4-CRC.log /home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/
LogInit: Base directory: /home/a/Games/UnrealEngine/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.12.10-02.27.05:034][  0]LogInit: Linux hardware info:
[2016.12.10-02.27.05:034][  0]LogInit:  - we are the first instance of this executable
[2016.12.10-02.27.05:034][  0]LogInit:  - this process' id (pid) is 31256, parent process' id (ppid) is 31229
[2016.12.10-02.27.05:034][  0]LogInit:  - we are not running under debugger
[2016.12.10-02.27.05:034][  0]LogInit:  - machine network name is 'zamza'
[2016.12.10-02.27.05:034][  0]LogInit:  - user name is 'a' (a)
[2016.12.10-02.27.05:034][  0]LogInit:  - we're logged in locally
[2016.12.10-02.27.05:034][  0]LogInit:  - we're running with rendering
[2016.12.10-02.27.05:034][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6700T CPU @ 2.80GHz' (signature: 0x506E3)
[2016.12.10-02.27.05:034][  0]LogInit:  - Number of physical cores available for the process: 4
[2016.12.10-02.27.05:034][  0]LogInit:  - Number of logical cores available for the process: 8
[2016.12.10-02.27.05:034][  0]LogInit:  - Cache line size: 64
[2016.12.10-02.27.05:034][  0]LogInit:  - Memory allocator used: binned
[2016.12.10-02.27.05:034][  0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2016.12.10-02.27.05:034][  0]LogInit: Linux-specific commandline switches:
[2016.12.10-02.27.05:034][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.12.10-02.27.05:034][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.12.10-02.27.05:034][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2016.12.10-02.27.05:034][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2016.12.10-02.27.05:034][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.12.10-02.27.05:034][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.12.10-02.27.05:034][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.12.10-02.27.05:034][  0]LogInit:  - Physical RAM available (not considering process quota): 16 GB (15982 MB, 16366020 KB, 16758804480 bytes)
[2016.12.10-02.27.05:034][  0]LogUObjectArray: 141 objects as part of root set at end of initial load.
[2016.12.10-02.27.05:034][  0]LogUObjectAllocator: 23664 out of 0 bytes used by permanent object pool.
[2016.12.10-02.27.05:034][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.12.10-02.27.05:034][  0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2016.12.10-02.27.05:036][  0]CrashReportClientLog: CrashReportClientVersion=1.0
[2016.12.10-02.27.05:036][  0]CrashReportClientLog: CrashReportReceiver disabled
[2016.12.10-02.27.05:036][  0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2016.12.10-02.27.05:036][  0]LogQoSReporter:Error: QoS API server is not configured, no QoS metrics will be reported.
[2016.12.10-02.27.05:037][  0]LogQoSReporter: QoSReporter initialized (InstanceId = '0004F5FD050C1209001B00249B3FC758', SystemId = '2a5d5f96ef9147c0b35535562b32d0ff')
[2016.12.10-02.27.05:037][  0]LogQoSReporter: APIKey = 'CrashReportClient.Release'. APIServer = ''. AppVersion = 'UE4-CL-0'. AppEnvironment = 'Release'
[2016.12.10-02.27.05:037][  0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2016.12.10-02.27.05:037][  0]LogQoSReporter: QoSReporter has been configured without a valid deployment name.
[2016.12.10-02.27.05:037][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.12.10-02.27.05:037][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper: DepotName: //UE4/Release-4.14
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper: EngineVersion: 4.14.1-0+++UE4+Release-4.14
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.14-CL-0
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper:Warning: CrashDebugHelperConfig invalid
[2016.12.10-02.27.05:037][  0]LogCrashDebugHelper:Warning: PDB Cache disabled
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: Got 5 pending files to upload from 'crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09'
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: State change from Ready to SendingFiles
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: CompressAndSendData have 5 pending files
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/minidump.dmp')
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: CompressAndSendData compressing 85 bytes ('/home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/CrashReportClient.ini')
[2016.12.10-02.27.06:008][  0]CrashReportClientLog: CompressAndSendData compressing 20643 bytes ('/home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/UE4.log')
[2016.12.10-02.27.06:009][  0]CrashReportClientLog: CompressAndSendData compressing 2630 bytes ('/home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/Diagnostics.txt')
[2016.12.10-02.27.06:009][  0]CrashReportClientLog: CompressAndSendData compressing 1913 bytes ('/home/a/Games/UnrealEngine/Engine/Saved/Crashes/crashinfo--pid-31229-0003ED35040C1209001B038AC6FBCD09/wermeta.xml')
[2016.12.10-02.27.06:017][  0]LogInit: Using libcurl 7.46.0
[2016.12.10-02.27.06:017][  0]LogInit:  - built for x86_64-pc-linux-gnu
[2016.12.10-02.27.06:017][  0]LogInit:  - supports SSL with OpenSSL/1.0.2d
[2016.12.10-02.27.06:018][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2016.12.10-02.27.06:018][  0]LogInit:  - other features:
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_SSL
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_LIBZ
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_IPV6
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_LARGEFILE
[2016.12.10-02.27.06:018][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2016.12.10-02.27.06:018][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2016.12.10-02.27.06:019][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2016.12.10-02.27.06:019][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2016.12.10-02.27.06:019][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2016.12.10-02.27.06:019][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2016.12.10-02.27.06:019][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2016.12.10-02.27.06:019][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
[2016.12.10-02.27.06:019][  0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.14.1-0%2B%2B%2BUE4%2BRelease-4.14&AppEnvironment=Release&UploadType=crashreports&UserID=000298693a0b0e1e001200e4cd8825c1%7C%7C2a5d5f96ef9147c0b35535562b32d0ff
[2016.12.10-02.27.07:612][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2016.12.10-02.27.07:612][  0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2016.12.10-02.27.07:612][  0]CrashReportClientLog: All uploads done
[2016.12.10-02.27.07:612][  0]CrashReportClientLog: State change from SendingFiles to Finished
[2016.12.10-02.27.08:014][  0]LogLinux: FLinuxPlatformMisc::RequestExit(0)
[2016.12.10-02.27.08:014][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2016.12.10-02.27.08:047][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2016.12.10-02.27.08:047][  0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2016.12.10-02.27.08:047][  0]LogExit: Preparing to exit.
[2016.12.10-02.27.08:048][  0]LogObj: Freed 0b from 0 cluster array pools.
[2016.12.10-02.27.08:049][  0]LogExit: Object subsystem successfully closed.
[2016.12.10-02.27.08:064][  0]LogModuleManager: Shutting down and abandoning module HTTP (5)
[2016.12.10-02.27.08:064][  0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4)
[2016.12.10-02.27.08:065][  0]LogModuleManager: Shutting down and abandoning module QoSReporter (3)
[2016.12.10-02.27.08:065][  0]LogModuleManager: Shutting down and abandoning module Analytics (2)
[2016.12.10-02.27.08:065][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (1)
[2016.12.10-02.27.08:065][  0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)

This is part of the above output, it was in red, i dunno if pointing that out is helpful:

[2016.12.10-02.27.05:036][ 0]LogQoSReporter:Error: QoS API server is not configured, no QoS metrics will be reported.