Object not compatible with scene component reference

I’ve always worked with C++, first time I’m using blueprints. I’m trying to make it so you can pick up items in blueprints. I followed UE official livestream but I can’t figure out how to recreate what he did. I’m trying to make myItem blueprint as target. How do I get the blue node he has?

I want the following node:

this is what I have:

Doing it that way if you put a socket or scene component in the ball get that from the object and attach to that I think you will have better luck, hopefully, works
Edit: I just noticed as well your not getting the ball in the second screenshot as you are in first.