TMap Problem with default Values
I exposed a TMap to be used in Blueprints. I assigned a couple default Values and Place the Actor into the Scene and everything appears as it should. There are 3 Problems that occour when you start to mess around with the default Values of the Placed Actor:
The first two maybe dissired behaviour but the third one definitly not. It Blocks you from adding the defaults back.
Steps to reproduce:
If you need more information feel free to Ask. I can also provide screenshots/gifs of the Problem.
asked Dec 10 '16 at 06:09 PM in Bug Reports
Thank you for pointing out these issues to us. I was able to reproduce the issues that you described when a TMap property was added to an Actor Component, but was unable to reproduce them when the TMap property was added directly to an Actor class. It also did not seem to be dependent on a plugin being used. I have entered UE-40756 to have this investigated further.
answered Jan 17 '17 at 10:40 PM
Follow this question
Once you sign in you will be able to subscribe for any updates here