[Closed] Blueprint comunication with other maps?
Let's say my game will have multiple maps...and I will change to one to another using the OPEN LEVEL node....and I have a INT variable "MyMoney" I want to pass to that maps to simulate how much money the player have....how much he spend over on each level....
To do all this I need to know if is possible passing variables...interfaces...custom events....that sort of things to one and other maps... is that possible and if is how I can do it?
The question has been closed Aug 29 '14 at 01:05 PM by LitStudio for the following reason:
Problem was resolved using Streams levels
Use an interface.
answered Jun 08 '14 at 01:34 AM
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