Camera and Bone
I have a player model for my FPS character. The camera is placed so that in Idle position, you can see the body but not the face (as you're placed inside of it). However, when the character is running, the camera just stays there and you get outside of the head. Is there a way to attach the camera to a bone of the head?
asked Dec 11 '16 at 01:13 PM in Using UE4
Follow this question
Once you sign in you will be able to subscribe for any updates here