Setting up multiple textures for facial expressions on characters
Hey all, I was wondering, I have a character that I have modeled in Maya. and I have different textures I want to use for the face. These textures have different facial expressions.
I would like to setup these textures to swap based on what animation that is playing.
I understand that there are animation curves that can trigger material parameters. Is there a way to use these to swap between textures as needed?
asked Dec 12 '16 at 07:36 AM in Using UE4
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