Sounds stop playing when loading a new map
Build Type: Happens when running PIE in editor as well as in a Development build (not tested other build types)
Build version: 4.14.X (0 or 1, happens in both), never happened in 4.12.5 (not tested in 4.13)
Detailed description of the issue: Audio stops playing after loading a new map. There is no telling which map because it randomly happens with different maps, in different projects (see the details on the following threads, there are multiple people with different projects which get the same issue).
Here there are a few details about the issue, when it happens and how.
Screenshots/Link to video: https://www.youtube.com/watch?v=xmskcYqYZco&feature=youtu.be . This is from a thread reported here https://answers.unrealengine.com/questions/535402/audio-stops-playing-randomly.html but is exactly the problem we have.
Repro Steps It doesn't happen all the time, here it seems never with the first map we open. However, it will happen at the second/third map we open and always happens within 3-5 opened maps, we can say while playing the game it is 100% certain it will happen. Once it happens in a map it doesn't mean the next map will have the problem too, sometimes it happens, sometimes it doesn't.
For tracking purposes we are going to continue the investigation of this issue on the post where it is being addressed already.
I will return there once I have completed my testing and discover any new information.
answered Dec 12 '16 at 04:10 PM
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