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Android Packaging Error - D:\NVPACK\android-sdk-windows\tools\ant\build.xml:716

Hi, I keep getting this error no matter the settings I use in the Android SDK section in the Project Settings, whether I set SDK and API Levels to latest or matchndk and android-19. I have installed CodeWorks for Android 1R5 fully, and set the directories correctly in the Android SDK section in the Project Settings. I have Visual Studio 2015 (Community version) installed as well. I have also setup my android device to for app deployment. But when I try to package the game, I keep getting this error. I just opened a new project with the third person template and tried to package it.

Please help. Thanks. Please find attached the output log for the attempted build: link text

Product Version: UE 4.14
Tags:
output log.txt (185.6 kB)
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asked Dec 12 '16 at 12:35 PM in Packaging & Deployment

avatar image

Maxx_Rexx
26 1 2 4

avatar image Samantha Sutton ♦♦ STAFF Dec 12 '16 at 03:56 PM

Maxx_Rexx,

Have you tried deleting your Intermediate and Saved folders from your project? If so, could you please upload your Android SDK.

Example:

Android SDK

4.13androidsdk.png (39.3 kB)
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5 answers: sort voted first
 Warning/Error Summary (Unique only)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:829][  0]LogInit:Display: -----------------------------------
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:870][  0]LogInit:Display: LogBlueprint:Error: [Compiler Objective] Error  K2Node_CreateDelegate_97  Signature Error: The function/event 'Complete Objective' does not match the necessary signature - has the delegate or function/event changed? from Source: /Game/UI_Kit/Blueprints/Object
 ives/Objective.Objective
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:871][  0]LogInit:Display: LogBlueprint:Error: [Compiler Objective] Error  K2Node_CreateDelegate_398  Signature Error: The function/event 'Complete Objective' does not match the necessary signature - has the delegate or function/event changed? from Source: /Game/UI_Kit/Blueprints/Objec
 tives/Objective.Objective
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:881][  0]LogInit:Display: LogBlueprint:Error: [Compiler Example_Enemy] Error The current value (OnlyTraceWhileAsceding) of the ' TraceOption ' pin is invalid: 'OnlyTraceWhileAsceding' is not a valid enumerant of '<ESuggestProjVelocityTraceOption>' from Source: /Game/UI_Kit/Showcase/Bl
 ueprints/Example_Enemy.Example_Enemy
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:891][  0]LogInit:Display: LogBlueprint:Error: [Compiler BTTask_Fire] Error The current value (OnlyTraceWhileAsceding) of the ' TraceOption ' pin is invalid: 'OnlyTraceWhileAsceding' is not a valid enumerant of '<ESuggestProjVelocityTraceOption>' from Source: /Game/UI_Kit/Showcase/Blue
 prints/AI/BTTask_Fire.BTTask_Fire
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:902][  0]LogInit:Display: LogProperty:Error: UStructProperty::Serialize Loading: Property 'StructProperty /Game/DA_StarterPack/Rules/PillarCornerSelector.PillarCornerSelector_C:SelectNode.Model'. Unknown structure.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:913][  0]LogInit:Display: LogBlueprint:Error: [Compiler PillarCornerSelector] Error Could not find a function named "IsPillarOnCorner" in 'PillarCornerSelector_C'.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: Make sure 'PillarCornerSelector_C' has been compiled for  K2Node_CallFunction_2597 from Source: /Game/DA_StarterPack/Rules/PillarCornerSelector.PillarCornerSelector
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:923][  0]LogInit:Display: LogOnline:Warning: STEAM: Steam API disabled!
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:933][  0]LogInit:Display: LogExec:Warning: Cannot perform text import on property 'EnvironmentCubeMap' here: EnvironmentCubeMap=TextureCube'/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1',PostProcessingSettings=(bOverride_WhiteTemp=True,bOverride_W
 hiteTint=False,bOverride_ColorSaturation=True,bOverride_ColorContrast=True,bOverride_ColorGamma=True,bOverride_ColorGain=True,bOverride_ColorOffset=True,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOver
 ride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=False,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=True,bOverride_FilmToe=True,bOverride_FilmShoulder=True,bOverride_FilmBlackClip=True,bOverride_FilmWhiteClip=True,bOverride_SceneColorTint=False,bO
 verride_SceneFringeIntensity=False,bOverride_AmbientCubemapTint=False,bOverride_AmbientCubemapIntensity=False,bOverride_BloomIntensity=True,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,
 bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_AutoExposureMethod=True,bOverride_AutoExposureLowPercent=False,bOverride_AutoExpo
 sureHighPercent=False,bOverride_AutoExposureMinBrightness=True,bOverride_AutoExposureMaxBrightness=True,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=True,bOverride_HistogramLogMin=True,bOverride_HistogramLogMax=True,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTint
 s=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=False,bOverride_LensFlareThreshold=False,bOverride_VignetteIntensity=True,bOverride_GrainIntensity=False,bOverride_GrainJitter=False,bOverride_AmbientOcclusionIntensity=True,bOverride_AmbientOcclusionStaticFraction=True,bOverride_AmbientOcclusionRadius=True,bOverride_AmbientOcclusionFad
 eDistance=False,bOverride_AmbientOcclusionFadeRadius=False,bOverride_AmbientOcclusionDistance=False,bOverride_AmbientOcclusionRadiusInWS=False,bOverride_AmbientOcclusionPower=True,bOverride_AmbientOcclusionBias=True,bOverride_AmbientOcclusionQuality=True,bOverride_AmbientOcclusionMipBlend=True,bOverride_AmbientOcclusionMipScale=True,bOverride_AmbientOcclusio
 nMipThreshold=True,bOverride_LPVIntensity=False,bOverride_LPVDirectionalOcclusionIntensity=False,bOverride_LPVDirectionalOcclusionRadius=False,bOverride_LPVDiffuseOcclusionExponent=False,bOverride_LPVSpecularOcclusionExponent=False,bOverride_LPVDiffuseOcclusionIntensity=False,bOverride_LPVSpecularOcclusionIntensity=False,bOverride_LPVSize=False,bOverride_LPV
 SecondaryOcclusionIntensity=False,bOverride_LPVSecondaryBounceIntensity=False,bOverride_LPVGeometryVolumeBias=False,bOverride_LPVVplInjectionBias=False,bOverride_LPVEmissiveInjectionIntensity=False,bOverride_IndirectLightingColor=False,bOverride_IndirectLightingIntensity=False,bOverride_ColorGradingIntensity=True,bOverride_ColorGradingLUT=True,bOverride_Dept
 hOfFieldFocalDistance=False,bOverride_DepthOfFieldFstop=False,bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=True,
 bOverride_DepthOfFieldMaxBokehSize=False,bOverride_DepthOfFieldNearBlurSize=False,bOverride_DepthOfFieldFarBlurSize=False,bOverride_DepthOfFieldMethod=True,bOverride_MobileHQGaussian=False,bOverride_DepthOfFieldBokehShape=False,bOverride_DepthOfFieldOcclusion=False,bOverride_DepthOfFieldColorThreshold=False,bOverride_DepthOfFieldSizeThreshold=False,bOverride
 _DepthOfFieldSkyFocusDistance=False,bOverride_DepthOfFieldVignetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_AntiAliasingMethod=False,bOverride_ScreenSpaceReflectionIntensity=True,bOverride_ScreenSpaceReflectionQuality=True,bOverride_ScreenSpaceR
 eflectionMaxRoughness=True,bOverride_ScreenSpaceReflectionRoughnessScale=False,WhiteTemp=6700.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000),ColorOffset=(X=0.005000,Y=0.005000,Z=0.005000),Fi
 lmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),FilmShadowTintBlend=0.500000,FilmShadowTintAmount=0.000000,FilmSaturation=1.000000,FilmChannelMixerRed=(R=1.000000,G=0.000000,B=0.000000,A=1.000000),FilmChannelMixerGreen=(R=0.000000,G=1.000000,B=0.000000,A=1.000000),FilmChannelMixerBlue=(R
 =0.000000,G=0.000000,B=1.000000,A=1.000000),FilmContrast=0.030000,FilmToeAmount=1.000000,FilmHealAmount=0.180000,FilmDynamicRange=4.000000,FilmSlope=0.880000,FilmToe=0.550000,FilmShoulder=0.260000,FilmBlackClip=0.000000,FilmWhiteClip=0.040000,SceneColorTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),SceneFringeIntensity=0.000000,BloomIntensity=1.000000,Bl
 oomThreshold=1.000000,BloomSizeScale=4.000000,Bloom1Size=1.000000,Bloom2Size=4.000000,Bloom3Size=16.000000,Bloom4Size=32.000000,Bloom5Size=64.000000,Bloom6Size=64.000000,Bloom1Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom2Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom3Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom4Tint=(R=0.500
 000,G=0.500000,B=0.500000,A=1.000000),Bloom5Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),Bloom6Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMaskIntensity=1.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMask=None,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionI
 ntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LPVGeometryVolumeBias=0.384000,LPVEmissiveInjectionIntensity=1.000000,LPVDirectionalOcclusionIntensity=0.000000,LPVDirectionalOcclusionRadius=8.000000,LPVDiffuseOcclusionExponent=1.000000,LPVSpecularOcclusionExponent=7.000000,LPVDiffuseOcclusionIntensity=1.000000,LPVSpecularOcclusionIntensity=1.000000,Am
 bientCubemapTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),AmbientCubemapIntensity=1.000000,AmbientCubemap=None,AutoExposureMethod=AEM_Histogram,AutoExposureLowPercent=80.000000,AutoExposureHighPercent=98.300003,AutoExposureMinBrightness=1.000000,AutoExposureMaxBrightness=1.000000,AutoExposureSpeedUp=3.000000,AutoExposureSpeedDown=1.000000,AutoExposureBi
 as=0.330000,HistogramLogMin=-8.000000,HistogramLogMax=4.000000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),
 LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.460000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000
 ,B=0.700000,A=0.150000),VignetteIntensity=0.161468,GrainJitter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=1.000000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=73.477997,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionDistance=80.000000,AmbientO
 cclusionPower=1.200000,AmbientOcclusionBias=3.000000,AmbientOcclusionQuality=100.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,ColorGradingIntensity=0.000000,ColorGradingLUT=Texture2D'/Engin
 e/EditorResources/RGBTable16x1_AssetViewer.RGBTable16x1_AssetViewer',DepthOfFieldMethod=DOFM_BokehDOF,bMobileHQGaussian=False,DepthOfFieldFstop=4.000000,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=1000.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRe
 gion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldMaxBokehSize=15.000000,DepthOfFieldNearBlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldBokehShape=None,DepthOfFieldOcclusion=0.400000,DepthOfFieldColorThreshold=1.000000,DepthOfFieldSizeThreshold=0.080000,DepthOfFieldSkyFocusDistance=0.000000,De
 pthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurPerObjectSize=0.500000,ScreenPercentage=100.000000,AntiAliasingMethod=AAM_TemporalAA,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=100.000000,ScreenSpaceReflectionMaxRoughness=1.000000,WeightedBlendables=(Array=),Blendables=),bPostProcessingE
 nabled=True,LightingRigRotation=109.389069,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-39.999985,Yaw=-67.500015,Roll=0.000000))
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:965][  0]LogInit:Display: LogExec:Warning: Cannot perform text import on property 'EnvironmentCubeMap' here: EnvironmentCubeMap=None,PostProcessingSettings=(bOverride_WhiteTemp=False,bOverride_WhiteTint=False,bOverride_ColorSaturation=False,bOverride_ColorContrast=False,bOverride_Colo
 rGamma=False,bOverride_ColorGain=False,bOverride_ColorOffset=False,bOverride_FilmWhitePoint=False,bOverride_FilmSaturation=False,bOverride_FilmChannelMixerRed=False,bOverride_FilmChannelMixerGreen=False,bOverride_FilmChannelMixerBlue=False,bOverride_FilmContrast=False,bOverride_FilmDynamicRange=False,bOverride_FilmHealAmount=False,bOverride_FilmToeAmount=Fal
 se,bOverride_FilmShadowTint=False,bOverride_FilmShadowTintBlend=False,bOverride_FilmShadowTintAmount=False,bOverride_FilmSlope=False,bOverride_FilmToe=False,bOverride_FilmShoulder=False,bOverride_FilmBlackClip=False,bOverride_FilmWhiteClip=False,bOverride_SceneColorTint=False,bOverride_SceneFringeIntensity=False,bOverride_AmbientCubemapTint=False,bOverride_A
 mbientCubemapIntensity=False,bOverride_BloomIntensity=False,bOverride_BloomThreshold=False,bOverride_Bloom1Tint=False,bOverride_Bloom1Size=False,bOverride_Bloom2Size=False,bOverride_Bloom2Tint=False,bOverride_Bloom3Tint=False,bOverride_Bloom3Size=False,bOverride_Bloom4Tint=False,bOverride_Bloom4Size=False,bOverride_Bloom5Tint=False,bOverride_Bloom5Size=False
 ,bOverride_Bloom6Tint=False,bOverride_Bloom6Size=False,bOverride_BloomSizeScale=False,bOverride_BloomDirtMaskIntensity=False,bOverride_BloomDirtMaskTint=False,bOverride_BloomDirtMask=False,bOverride_AutoExposureMethod=False,bOverride_AutoExposureLowPercent=False,bOverride_AutoExposureHighPercent=False,bOverride_AutoExposureMinBrightness=False,bOverride_AutoE
 xposureMaxBrightness=False,bOverride_AutoExposureSpeedUp=False,bOverride_AutoExposureSpeedDown=False,bOverride_AutoExposureBias=False,bOverride_HistogramLogMin=False,bOverride_HistogramLogMax=False,bOverride_LensFlareIntensity=False,bOverride_LensFlareTint=False,bOverride_LensFlareTints=False,bOverride_LensFlareBokehSize=False,bOverride_LensFlareBokehShape=F
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 bOverride_DepthOfFieldSensorWidth=False,bOverride_DepthOfFieldDepthBlurRadius=False,bOverride_DepthOfFieldDepthBlurAmount=False,bOverride_DepthOfFieldFocalRegion=False,bOverride_DepthOfFieldNearTransitionRegion=False,bOverride_DepthOfFieldFarTransitionRegion=False,bOverride_DepthOfFieldScale=False,bOverride_DepthOfFieldMaxBokehSize=False,bOverride_DepthOfFie
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 gnetteSize=False,bOverride_MotionBlurAmount=False,bOverride_MotionBlurMax=False,bOverride_MotionBlurPerObjectSize=False,bOverride_ScreenPercentage=False,bOverride_AntiAliasingMethod=False,bOverride_ScreenSpaceReflectionIntensity=False,bOverride_ScreenSpaceReflectionQuality=False,bOverride_ScreenSpaceReflectionMaxRoughness=False,bOverride_ScreenSpaceReflectio
 nRoughnessScale=False,WhiteTemp=6500.000000,WhiteTint=0.000000,ColorSaturation=(X=1.000000,Y=1.000000,Z=1.000000),ColorContrast=(X=1.000000,Y=1.000000,Z=1.000000),ColorGamma=(X=1.000000,Y=1.000000,Z=1.000000),ColorGain=(X=1.000000,Y=1.000000,Z=1.000000),ColorOffset=(X=0.000000,Y=0.000000,Z=0.000000),FilmWhitePoint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000
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 000,G=0.500000,B=0.500000,A=1.000000),Bloom6Tint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMaskIntensity=1.000000,BloomDirtMaskTint=(R=0.500000,G=0.500000,B=0.500000,A=1.000000),BloomDirtMask=None,LPVIntensity=1.000000,LPVVplInjectionBias=0.640000,LPVSize=5312.000000,LPVSecondaryOcclusionIntensity=0.000000,LPVSecondaryBounceIntensity=0.000000,LP
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 00000,LensFlareIntensity=1.000000,LensFlareTint=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),LensFlareBokehSize=3.000000,LensFlareThreshold=8.000000,LensFlareBokehShape=None,LensFlareTints[0]=(R=1.000000,G=0.800000,B=0.400000,A=0.600000),LensFlareTints[1]=(R=1.000000,G=1.000000,B=0.600000,A=0.530000),LensFlareTints[2]=(R=0.800000,G=0.800000,B=1.000000,A=0.4
 60000),LensFlareTints[3]=(R=0.500000,G=1.000000,B=0.400000,A=0.390000),LensFlareTints[4]=(R=0.500000,G=0.800000,B=1.000000,A=0.310000),LensFlareTints[5]=(R=0.900000,G=1.000000,B=0.800000,A=0.270000),LensFlareTints[6]=(R=1.000000,G=0.800000,B=0.400000,A=0.220000),LensFlareTints[7]=(R=0.900000,G=0.700000,B=0.700000,A=0.150000),VignetteIntensity=0.400000,GrainJ
 itter=0.000000,GrainIntensity=0.000000,AmbientOcclusionIntensity=0.500000,AmbientOcclusionStaticFraction=1.000000,AmbientOcclusionRadius=200.000000,AmbientOcclusionRadiusInWS=False,AmbientOcclusionFadeDistance=8000.000000,AmbientOcclusionFadeRadius=5000.000000,AmbientOcclusionDistance=80.000000,AmbientOcclusionPower=2.000000,AmbientOcclusionBias=3.000000,Amb
 ientOcclusionQuality=50.000000,AmbientOcclusionMipBlend=0.600000,AmbientOcclusionMipScale=1.700000,AmbientOcclusionMipThreshold=0.010000,IndirectLightingColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000),IndirectLightingIntensity=1.000000,ColorGradingIntensity=1.000000,ColorGradingLUT=None,DepthOfFieldMethod=DOFM_BokehDOF,bMobileHQGaussian=False,DepthOfFiel
 dFstop=4.000000,DepthOfFieldSensorWidth=24.576000,DepthOfFieldFocalDistance=1000.000000,DepthOfFieldDepthBlurAmount=1.000000,DepthOfFieldDepthBlurRadius=0.000000,DepthOfFieldFocalRegion=0.000000,DepthOfFieldNearTransitionRegion=300.000000,DepthOfFieldFarTransitionRegion=500.000000,DepthOfFieldScale=0.000000,DepthOfFieldMaxBokehSize=15.000000,DepthOfFieldNear
 BlurSize=15.000000,DepthOfFieldFarBlurSize=15.000000,DepthOfFieldBokehShape=None,DepthOfFieldOcclusion=0.400000,DepthOfFieldColorThreshold=1.000000,DepthOfFieldSizeThreshold=0.080000,DepthOfFieldSkyFocusDistance=0.000000,DepthOfFieldVignetteSize=200.000000,MotionBlurAmount=0.500000,MotionBlurMax=5.000000,MotionBlurPerObjectSize=0.500000,ScreenPercentage=100.
 000000,AntiAliasingMethod=AAM_TemporalAA,ScreenSpaceReflectionIntensity=100.000000,ScreenSpaceReflectionQuality=50.000000,ScreenSpaceReflectionMaxRoughness=0.600000,WeightedBlendables=(Array=),Blendables=),bPostProcessingEnabled=True,LightingRigRotation=0.000000,RotationSpeed=2.000000,DirectionalLightRotation=(Pitch=-40.000000,Yaw=-67.500000,Roll=0.000000))
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.18:996][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning Node  K2Node_EaseFunction_5 . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Ease Function.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:007][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0044.52] Compile of GradientBar_Base successful, but with 2 Warning(s) [in 26 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:017][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0044.53] Compile of GradientBar_Base successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:028][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0044.54] Compile of GradientBar_Base successful, but with 4 Warning(s) [in 0 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:038][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning 'Level Streaming' does not inherit from 'Actor' ( K2Node_Message_920  would always fail).
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:049][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0049.84] Compile of Manne_BP successful, but with 67 Warning(s) [in 2,442 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:059][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0049.87] Compile of Manne_BP successful, but with 68 Warning(s) [in 8 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:070][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0049.88] Compile of Manne_BP successful, but with 69 Warning(s) [in 0 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:080][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0056.55] Compile of Manne_BP successful, but with 67 Warning(s) [in 2,433 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:091][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0056.56] Compile of Manne_BP successful, but with 68 Warning(s) [in 0 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:101][  0]LogInit:Display: LogBlueprint:Warning: [Compiler Manne_BP] Warning [0056.63] Compile of Manne_BP successful, but with 69 Warning(s) [in 59 ms] (/Game/_ADNeo/BPs/CharBPs/Manne/_Parent/Manne_BP.Manne_BP)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:112][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0057.66] Compile of GradientBar_Base successful, but with 2 Warning(s) [in 19 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:122][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0057.67] Compile of GradientBar_Base successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:132][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0057.72] Compile of GradientBar_Base successful, but with 4 Warning(s) [in 41 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:142][  0]LogInit:Display: LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow. Please consider resaving package in order to speed-up loading.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:153][  0]LogInit:Display: LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:163][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FXVillesBloodVFXPack/Materials/MAT_GibChunk_Skull.MAT_GibChunk_Skull for platform GLSL_ES2, Default Material will be used in game.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:174][  0]LogInit:Display: LogMaterial:Warning:  Function MF_HeightToNormal: (Node DDX) Node not supported in feature level ES2
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:184][  0]LogInit:Display: LogMaterial:Warning:  Function MF_HeightToNormal: (Node DDY) Node not supported in feature level ES2
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:195][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material /Game/FT_MagicCircle01/Materials/M_mc01Pattern03.M_mc01Pattern03 for platform GLSL_ES2, Default Material will be used in game.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:206][  0]LogInit:Display: LogMaterial:Warning:  (Node TextureSample) Node not supported in feature level ES2
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:216][  0]LogInit:Display: LogMaterial:Warning:  (Node TextureSample) Sampling for a specific mip-level is not supported for ES2
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:227][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/FT_MagicCircle01/Materials/M_mc01Pattern03_Inst10.M_mc01Pattern03_Inst10 with Base M_mc01Pattern03 for platform GLSL_ES2, Default Material will be used in game.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:237][  0]LogInit:Display: LogMaterial:Warning: Failed to compile Material Instance /Game/FT_MagicCircle01/Materials/M_mc01Pattern03_Inst5.M_mc01Pattern03_Inst5 with Base M_mc01Pattern03 for platform GLSL_ES2, Default Material will be used in game.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:248][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:258][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Engine/Tutorial/SubEditors/PersonaAnimEditorTutorial.PersonaAnimEditorTutorial_C' was not found! (Referencer 'None')
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:269][  0]LogInit:Display: LogShaderCompilers:Warning: Failed to compile Material /Game/HB_MedievalWeapons/Materials/BaseMaterials/HB_Base_Weapon_MAT.HB_Base_Weapon_MAT for platform GLSL_ES2, Default Material will be used in game.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:279][  0]LogInit:Display: LogShaderCompilers:Warning:   (): shader uses 9 samplers exceeding the limit of 8
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:289][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/SnSAnimsetPro/Models/Shield/Shield'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:300][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/SnSAnimsetPro/Models/Shield/Shield': Can't find file '/Game/SnSAnimsetPro/Models/Shield/Shield'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:310][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/SnSAnimsetPro/Models/Shield/Shield.Shield'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:321][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/SnSAnimsetPro/Models/Shield/Shield.Shield' was not found! (Referencer '/Game/Mannequin/Animations/SnSAnimsetPro/Models/Shield/Sheild.Sheild:PreviewMesh')
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:332][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Modern_Melee_Weapons/Kunai/SM_Kunai_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:342][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Modern_Melee_Weapons/Kunai/SM_Kunai_01': Can't find file '/Game/Modern_Melee_Weapons/Kunai/SM_Kunai_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:353][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Modern_Melee_Weapons/Kunai/SM_Kunai_01.SM_Kunai_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:364][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Modern_Melee_Weapons/Kunai/SM_Kunai_01.SM_Kunai_01' was not found! (Referencer '/Game/MeleeWeapons/Materials/M_Kunai_Mat.M_Kunai_Mat:PreviewMesh')
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:374][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BloodPack/Content/Meshes/SM_GibChunk_Skull'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:384][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BloodPack/Content/Meshes/SM_GibChunk_Skull': Can't find file '/Game/BloodPack/Content/Meshes/SM_GibChunk_Skull'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:395][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/BloodPack/Content/Meshes/SM_GibChunk_Skull.SM_GibChunk_Skull'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:406][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/BloodPack/Content/Meshes/SM_GibChunk_Skull.SM_GibChunk_Skull' was not found! (Referencer '/Game/FXVillesBloodVFXPack/Materials/MAT_GibChunk_Skull.MAT_GibChunk_Skull:PreviewMesh')
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:416][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/BloodPack/Content/Meshes/SM_GibChunk_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:427][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/BloodPack/Content/Meshes/SM_GibChunk_01': Can't find file '/Game/BloodPack/Content/Meshes/SM_GibChunk_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:437][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/BloodPack/Content/Meshes/SM_GibChunk_01.SM_GibChunk_01'
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:447][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/BloodPack/Content/Meshes/SM_GibChunk_01.SM_GibChunk_01' was not found! (Referencer '/Game/FXVillesBloodVFXPack/Materials/MAT_GibChunk_Master.MAT_GibChunk_Master:PreviewMesh')
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:458][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0138.62] Compile of GradientBar_Base successful, but with 2 Warning(s) [in 29 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:468][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0138.63] Compile of GradientBar_Base successful, but with 3 Warning(s) [in 0 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:479][  0]LogInit:Display: LogBlueprint:Warning: [Compiler GradientBar_Base] Warning [0138.64] Compile of GradientBar_Base successful, but with 4 Warning(s) [in 0 ms] (/Game/UI_Kit/Widgets/GradientBars/GradientBar_Base.GradientBar_Base)
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:489][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:500][  0]LogInit:Display: 
 UATHelper: Packaging (Android (ASTC)): UE4Editor-Cmd: [2016.12.14-17.30.19:511][  0]LogInit:Display: Failure - 16 error(s), 5999 warning(s)

  • Please delete your Intermediate and Saved folder from your project

  • AnswerHub: Shader uses 9 samplers exceeding the limit of 8

  • The function/event 'Complete Objective' does not match the necessary signature - has the delegate or function/event changed? relates to the fact that the parameters in the parenthesis is incorrect - check them.

  • LogBlueprint:Error: [Compiler PillarCornerSelector] Error Could not find a function named "IsPillarOnCorner" in 'PillarCornerSelector_C'. Check the function being called, make sure it's named properly.

Good luck - upload new error output logs if you run into new errors.

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answered Dec 16 '16 at 07:44 PM

avatar image Maxx_Rexx Dec 17 '16 at 12:43 PM

Thanks Samantha. The original project is about 19GB of data, but upon migrating the actual used files to a new project, the new project with the used files were about 2.5GB. Upon trying to package this project, I got an error after about 2 hours saying it could not locate the executable in the binaries. I'll try packaging again and if I still get the error, I'll post it here.

Thanks

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K, so I finally got it to package and deploy successfully. Thanks guys!

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answered Dec 19 '16 at 02:16 PM

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Maxx_Rexx
26 1 2 4

avatar image Samantha Sutton ♦♦ STAFF Dec 20 '16 at 04:29 PM

You're welcome. Please let us know if you run into any additional complications.

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Hi Maxx_Rexx,

In addition to Samantha's suggestions, look into your android package name. The error says, 'package com.YourCompany.[TEST]' ... your package name can't be '[TEST]'.

Also, I see an error with the iphone packager. Are you also packaging your game for iphone?

Thanks d0d0

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answered Dec 12 '16 at 07:34 PM

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d0d0
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avatar image Maxx_Rexx Dec 12 '16 at 09:28 PM

Thanks guys! Changing the package name to whatever I wanted without the '[' and ']' worked. I was able to package and deploy the project.

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Hi, So I tried packaging my actual game project, Adrayvia, and after about 3+ hours, the build failed. I used the same settings as the example project I built. I'm not sure where or what is causing the build to fail. Please help.

I posted this on the UE forums as well here: https://forums.unrealengine.com/showthread.php?131216-Android-Packaging-Error

Thanks.

Link to full Output Log: https://www.dropbox.com/s/yxkix4ohpia0ajs/Outputlog.txt?dl=0

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answered Dec 15 '16 at 02:35 AM

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Maxx_Rexx
26 1 2 4

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Still need help. Does anyone have some ideas? Please check the log in the link above. Thanks

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answered Dec 16 '16 at 09:46 AM

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Maxx_Rexx
26 1 2 4

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