Warning: Failed to load '/Game/FirstPersonBP/FirstPersonOverview': Can't find file '/Game/FirstPersonBP/FirstPersonOverview'
I am attempting to package a game that is running great in editor and getting 54 Failed to Load errors when attempting to package. Some of the referenced assets don't and shouldn't exist. For example the first full error:
In this case that folder/file indeed does not exist, nor should it, I started with a third person template. I have not reviewed all missing files, some appear they may be more relevant to the project. Here are the steps I have tried to fix this from other forum posts:
None of these fixed the issue, and in fact the project stopped working in editor, so I returned the original files and everything works fine again in editor. What can I do to fix these errors and successfully build?
One other note, I may have created a C++ class at some point, however the project was a blueprint project prior. A team member is thinking, from his experience, these errors may actually be a result of not performing extra build steps required for C++ projects, perhaps this is related.
So what I'd recommend in the future for looking over logs is do perform a CTRL+F search for Error. Then you'll see the errors that are stopping the project from successfully packaging. Warnings as you posted in your originally question can typically be ignored.
So here's one that I see, as an example:
LogPackageName:Error: DoesPackageExist: DoesPackageExist FAILED: '/Game/BlueprintKeyRemapping/ExampleMap/FirstPersonExampleMap (2)' is not a standard unreal filename or a long path name. Reason: Name may not contain the following characters:
This is an issue because your map name contains a space, which is not allowed for file names. Removing that space would resolve that particular error.
I also noticed a few errors seemingly related to p4, so I'd also recommend looking into those if the issue pops back up.
As far as the can't find file warnings go, these can typically be ignored unless it's a file that you know for sure that you are using. I'm not aware of a way to clean up the process that looks for the files, unfortunately.
Let me know if you have further questions, and I'm glad you were able to get the project to package successfully.
answered Dec 14 '16 at 03:56 PM
Sean L ♦♦ STAFF
Possible Solution That Worked For Me :D
answered Nov 28 '17 at 07:44 PM
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