How to update Steamworks SDK without C++
My version of Unreal Engine 4.14 comes with the Steamworks plugin, but uses Steam v132. The latest version is v138 so I need to update - as I can't download older versions of the SDK from Steam (I think?)
However, it seems I have to build the editor from source to achieve this? Is there some kind of workaround?
asked Dec 12 '16 at 09:55 PM in Packaging & Deployment
You'll need to build the editor from source if you wish to use a different version of anything that is included with the editor. Updating the version will require recompiling the related source which can't be done with the Binary version of the editor and can only be done with a source built editor. Unfortunately you'll need to stick with Steam v132 if you wish to use the Binary editor.
answered Dec 14 '16 at 04:38 PM
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