Using CineCamera's Tracking Focus in Blueprint

Hey, can anyone tell me if there is a way to use the CineCamera’s Actor to Track Setting in Blueprint on non Actors? I’m trying to focus a Static Mesh Component of the Blueprint that dynamically moves, so using that setting for it would save some work.

118431-img05454332.png

you should put the Target and the camera to same level,then you can find it

you should put the Target and the camera to same level,then you can find it

Has anybody found a solution to this yet?

My cameras and my tracked actors can’t be in the same level.
Also I’d like to switch the actors dynamically.

Thanks!

My workaround:

  1. spawn a dummy empty actor
  2. attach it to the component that I want to be camera-tracked
  3. set it as “Actor to Track” on Cine Camera settings

2 Likes