Hello,
I am using Unreal 4.10, and it seems that FXAA feature is not working. I have selected in the project settings None for the Anti-Aliasing Method, and then I change it in game through console commands using:
r.DefaultFeature.AntiAliasing 0 (None)
r.DefaultFeature.AntiAliasing 1 (FXAA)
r.DefaultFeature.AntiAliasing 2 (TAA)
And also using r.PostProcessAAQuality command.
The following screenshot has:
r.DefaultFeature.AntiAliasing 0
r.PostProcessAAQuality 0
The following screenshot has:
r.DefaultFeature.AntiAliasing 1
r.PostProcessAAQuality 2
The following screenshot has:
r.DefaultFeature.AntiAliasing 1
r.PostProcessAAQuality 4
The following screenshot has:
r.DefaultFeature.AntiAliasing 2
r.PostProcessAAQuality 6
I my self cannot see any difference in the antialias between the first three screenshots. The last one clearly is using TAA.
Does anyone has any suggestions on where should I start looking to fix this?