Is there a way to create a node that you can right click and press “convert to pure” or “convert to impure” like the cast node?
I want to create a series of macro bool’s that will have a pure form, which just returns the normal bool, but the impure has a built in branch, so it outputs two exec’s instead of a value.
I’m assuming this will have to be done in C++ if possible. Is there a way to do this?
Just a work around. I ended up creating my bool with built in branch nodes and added (impure) at the end of them so I can search for it when I type them.
I also throw in the value node because
It doesn’t take up space, or make the node extra taller
I know this would be sort’ve weird to implement into Function/Macro libraries, since you’d have to have, in the function library, a reference to a macro in another library, but, seeing as function libraries can already use macros from their libraries it shouldn’t be that hard.