Can you view a particle emitter bounds or initial location in the level editor?

I would like to be able to visualize a particle system’s bounds or emitter initial location box in the editor. You can make either one visible in Cascade by turning on ‘Display Bounds’ in the toolbar or ‘B 3DDraw Mode’ in the initial location module, but I can’t figure out how to see those in the level editor.

Thanks,
~Mike D.

I dont know about initial location, but since its often near the emitter-icon it should be fairly obvious its around there.
For the bounds though, you have to toggle this:
(the bounds one)

Thanks for the bounds info!
No dice so far on the B 3DDraw Mode. I’m getting the feeling that’s Cascade only.