Creating a playable block that "rolls" around on tiles - Bloxorz remake
So I'm trying to recreate the old flash game "Bloxorz" in UE4. Not sure if I can post links here but its the first link on google. Hopefully this is the right section to post in.
I've created a few levels and everything polished up pretty well but I'm really having trouble getting the block to roll correctly.
Basically I need it so the rectangular block can only roll one direction at a time (forward or sideways) so that it is always lined up with the tiles. The block is 2 tiles wide while it is laying flat and one tile wide while it is standing up. Right now I have a movable block but it can slip and slide and becomes uneven with the tiles which makes it impossible to advance to the next level.
Any tips on accomplishing this?
asked Dec 13 '16 at 09:19 PM in Using UE4
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