Editor Importing 30-60mb FBX with 1.6mil Tri Causes Crash
Ok so, I was importing a few things and come across a bug. At first I simply began to think I didn't have enough memory to support this. Then a Person I met on Discord also tried in a clean empty project, to load the same file. Now we tried in in OBJ and in FBX both giving us errors and Crashing. I only have 16gigs of Memory, he has 40+ He will Post his Error Message here shortly, and I can also Provide the Files in Question. If needed.
At first I thought this was a Memory issue but after having him test it across Versions 4.13. and 4.14. Will Post Errors for 4.14. and 4.13. for Windows 10 here Shortly, sometimes it doesnt Launch the Error and also Doesn't send it.
Options on Import:
UE4 4.13.2 Error information: Refuses to Launch Error Reporting
asked Dec 13 '16 at 10:42 PM in Bug Reports
Marking this as resolved for the moment. If you have a test asset that can reproduce the crash or additional steps to recreate it without the asset please post back here to re-open this ticket.
answered Dec 19 '16 at 06:41 PM
Tim Hobson ♦♦ STAFF
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