Collision on default VR pawn
How can I add collision on the default VR pawn (from the VR template UE 4.14). If I add a capsule collision as a child to the Camera the collision doesn't work and I can move right through walls.
Is there any easy way to make it using blueprints, or do I have to do some C++ coding?
asked Dec 14 '16 at 11:12 AM in VR
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