Hi,
I’m trying to implement saving and loading my inventory and equipped items. My entire inventory system is based upon a array of “object” type which contains the ItemTemplate items.
Now I’m trying to save and load this array of “object” type, the save seems to be working, but when I try to load it back in in my controller, the saved array i’m trying to load is empty and I have no clue why.
See screenshots for some of my save/load code.
the strange thing is, however, that i’m doing exactly the same thing with a array of “Texture2D” type and that is working perfectly.
Any clue why it is not working with an array of “object” type?