I made a custom depth post process custom depth style outline to a material, and all I need to activate the outline is set a given mesh to render custom depth. This works for 1 type of outline but how do I set 2 types? I want one to have much different properties to the other. How do I get it to set which type? I just tried making a 2nd one that’s a different color and with a thicker width to see if both will render, but only the first outline renders, why would it ignore the 2nd? Thanks much.