PlayerStart not Using FirstPersonCharacter

Hi,

I’m having a problem where when I place a PlayerStart actor, it uses some other character than the custom one I’ve created.

I am testing this by assigning a jump velocity of 9000 to the FIrstPersonCharacter. Each time I use the PlayerStart, it doesn’t have this property.

I did research online: the usual answer is “Check your gamemode default pawn class, check world settings to override gamemode” etc.

I’ve done all that. Here’s a picture of my gamemode settings:

Here’s a picture of the jump velocity inside the FirstPersonCharacter:

Can anyone help? Thank you guys.

Did you try remove and add again player start?

Did you set the level to use your custom game mode?